I am having a problem, and it’s apart of being in Edit mode.
I am trying to write a script that will mirror an object and then when you work on one side, it updates on the mirrored copy. The problem occurs in that when I select anything in edit mesh, the mesh doesn’t get udated until I leave EditMode.
I cannot figure out a way around this. I used a script link that would update on Redraw. I thought I would just script Window.EditMesh(0) then Window.EditMesh(1), but that causes Blender to Redraw and then I get stuck in infinite loop hell. Silly me.
I also tried calling the update() function for my mesh data and that did nothing. So I ask, any ideas?