Is there a way to make a text object scroll when it gets a certain length? Having a collision detection at the bottom of where I wanted it to stop did not work as the textOject in game, as far as I can tell, does not have collision detection.
You need to count the characters in the string through python, and start removing them from the left if you have too many.
You can get the length of a string with:
And you can remove characters from the left:
newString = oldString[-1:]