Scuba Drone is a concept I’ve been working on for the past 2 weeks. I wanted to create something based on nature, in this case, a fish, and try to translate the base shape into a hard-surface model. I’m quite happy with the simple and readable shape that came out, as this is my very first larger hard-surface modeling project in Blender 3D coming from Cinema 4D. What you all think?
Read all about the project here: