Posting here with a question on how to correct an issue that just randomly happened.
I’ve been working with the sculpt tool (using 2.49) and have found it a great way to model various organic objects to be simplified via Decimate for use in low-poly applications (ie. games).
Yesterday, however, in the middle of an editing session, Blender crashed on me. Not sure what triggered it… I was working with the sculpt tool and, boom, the program crashed.
When I restarted the program and began a new sculpting session, the brush was square, but with a slight rounded bulge going toward its center. No matter how I resized the brush, what settings I used or what kind of tools I used, everything comes out square shaped. I’ve tried the brush shape curve editor, but that’s not affecting it either.
I removed the entire installation and reinstalled a new one from scratch, and it’s still happening.
No matter what I do, I can’t get the brush to go back to its default round shape.
Any idea what’s going on here, or how to fix it?