I’m trying to sculpt hair using a texture brush, and am having some trouble. Whatever settings I use for Drag and Rake and however I modify the Curve, and however high the resolution of the mesh, I can’t get a smooth stroke like I do with the Basic brush. Whether using an image or procedural texture, I always get the same problem. The texture is just plain black and white, but it paints like it’s full of random noise; all this randomly varying height and spacing.
What’s causing this? Could it be something on my side?