These were created in Blender using a modified version of the make human script then sculpted, textured a little (not uvmapped), vcolor paint a little, then rendered with vcolor light on. No meshes were inported.
The Emotions Engine was used in this> ‘Sadness’ is well portrayed.
Tell me, when I tried sculpt mode in blender I found it to be rather unstable. I use sharp construct instead.
I’ve found the latest releases rock solid (unless I tried to use twice my ram and swap, whoops!). It’s the sharpconstruct creator that make the sculpt tools.