sculpt mh test

These were created in Blender using a modified version of the make human script then sculpted, textured a little (not uvmapped), vcolor paint a little, then rendered with vcolor light on. No meshes were inported.
The Emotions Engine was used in this> ‘Sadness’ is well portrayed.
http://brendonmurphy1.googlepages.com/sculped_big.jpg

http://brendonmurphy1.googlepages.com/evilmh1.jpg

http://brendonmurphy1.googlepages.com/evilmh.jpg

thanks M.A.

hey look, I’m so happy I’m answering my own threads.
no wonder I called it sadness.

Nice work.

Tell me, when I tried sculpt mode in blender I found it to be rather unstable. I use sharp construct instead.

Tell me, when I tried sculpt mode in blender I found it to be rather unstable. I use sharp construct instead.

I’ve found the latest releases rock solid (unless I tried to use twice my ram and swap, whoops!). It’s the sharpconstruct creator that make the sculpt tools.