I’m doing a tutorial here: http://www.youtube.com/watch?v=dMFobFR4_iM According to the tutorial, I’m supposed to texture paint the dents I made on the Robot’s head in sculpt mode. I mapped a new texture using the UV editor. Then in Texture mode, I choose the Robot metal material, and the Robot’s texture in the properties panel. When I go into Render Mode, the Robot is very dark and the dents are gone. Can someone tell me how I can get the dents to be visible in Texture Mode so I can texture paint the bumps as is shown in the tutorial?