Just fooling around with the sculpt mode. The base mesh I started from has 996 quad faces. Still one more MRM level to sculpt.
Lookin way good right now…
Familiar, cant quite place it…
Pretty cool, nice work
awesome mayn…5 stars from me…
Quickie render.
TODO:
-teeth
-setup proper lighting
-unwrap
-texture
-???
Comments and critiques are welcome.
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one thing: looking a tad… angular. Too many harsh creases. Maybe soften it up, and move on to the major bump maps…
I unwrapped the fellow today and started painting color map. Gotta be careful with the seams.
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cool…It looks really good:D
I painted spec and color map using Blender’s painting tools. I have to find inspiration for the theeth, create better eyes and set up nice lighting.
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Gollum!!!