sculpted goblin

Just fooling around with the sculpt mode. The base mesh I started from has 996 quad faces. Still one more MRM level to sculpt.


Lookin way good right now…
Familiar, cant quite place it…

Pretty cool, nice work :slight_smile:

awesome mayn…5 stars from me…

Quickie render.

-setup proper lighting

Comments and critiques are welcome.


one thing: looking a tad… angular. Too many harsh creases. Maybe soften it up, and move on to the major bump maps…

I unwrapped the fellow today and started painting color map. Gotta be careful with the seams.


cool…It looks really good:D

I painted spec and color map using Blender’s painting tools. I have to find inspiration for the theeth, create better eyes and set up nice lighting.