Hello Blender Crew! I am new to blender… only been learning it for the past 2 months-ish and I have a question!
I have rigged a character… afterwards realizing I wanted more detail went to sculpt and Blender let me… the new sculpting I did showed up in the renders and didn’t seem to throw off the rig in any way… so what I am asking is…
Will sculpting after rigging cause me some big problems later on down the road?
In Maya this is simply not a good idea… amongst many other things… so I am curious if Blender is the same.