I have been using Blender for about a month now and recently just started sculpting, but im a little confused on some things.
Once im done sculpting my mesh, how do you go about adding materials or textures to the sculpt? I have a few sculpts that i have done and i want to give them skin and make their teeth look like teeth and not just clay.
Another question also, what does a typical sculpting workflow look like? There aren’t many guides or videos on the subject. I sculpt with dyno and slowly add more detail, but after that im just completely lost.