Sculpting Issues


I'm trying to sculpt terrain out of a plane and my brushes aren't affecting the mesh very much. I have the strength of the brush has high as it will go and I've played around with the brush size. Nothing seems to be making the brushes act how they're supposed to. Any thoughts on why it would do this?

Ensure the scale of your object is 1. Select in object mode and Ctrl+A/Scale

If you scale an object in object mode this will increase the scale value of your object, if you scale in edit mode it won’t affect the scale value

That did it, thanks. I would have never figured that out.