Hello Everyone! I have been using Blender for a few years and have recently started to model! I started this thread to both get feedback on how to make the works better and also to track the growth I hope to achieve. I am 15 and love constructive crits. Thank you and without further ado…
This isn’t the kind of stuff I do so I can’t really give you any constructive criticism.
But you have some quality work here considering your age. Keep going!
Wicked, imaginative beasties! I need to mess with the sculpting in Blender more often. I like what develops when I sculpt without purpose. Mutated blobs mostly
A Little Guy with baby teeth and no name yet!!! What should it be???
140,022 Triangles
Time: 10 Minutes
And another view of ALi from the first post! This is during the early stages before detail! You can compare the two and see how I added the extras to him! Enjoy:)
These are looking great for someone who has only recently started modeling, I wasn’t near as good as this when I was 15.
The area of improvement you could work on by now is setting up materials, the textured creature has decent sculpting work, but the material properties are the same everywhere, you would need to learn how to blend materials, varying the amount of spec, SSS, ect… for different parts of your creatures (will help you get much less of a plasticine look on textured models)
You could experiment with varying the surface characteristics over the creatures. Like going from rough to smooth, bumpy to rippled, etc. Otherwise most of your sculpts are fantastic. I think you should try challenging yourself, I will suggest two things:
1: Try sculpting to character: Make up a story and personality and try to capture it in a sculpt.
2: Try sculpting known anatomy. Humans or animals. It will force you to think about bones and
muscles. You already do form and proportions well, so I think focusing on other things is your
way to grow technically (while keeping up playing with form can still make you grow as an artist).
Do you know if Sculptris supports alphas? And if so how to use them? I have been adding detail with the crease tool but alphas would help me to achieve textures. Any ideas?
My next sculpt is a challenge like you said, I will be working on a horse. Hopefully it’ll work! I’ll update my progress!
Amazing… I’m 18 and I started doing 3D graphics and using blender at 13 but I am nowhere near as good as you even in sculpting I literally don’t know scratch about sculpting awesome… man you make me jealous! Well I guess I gotta give sculptris a try since I just can’t get the hang of blender’s sculpting tools.