I am sculpting in Blender and I don’t have a lot of polygons as you can see here:
But I am experiencing so much lag. When I use Zbrush, I can get to creating the full body of a character, armor, and cloth at a pretty good detail with barely any lag. Why is Blender so slow? Is there a setting I must adjust? This is my preference system settings right now:
I am working with Dynotopo. But it looks like when I went to Edit Mode and then switched back to Sculpt Mode, it started running better. Also depends on what tool I am using, when I use inflate brush, seems to lag.