I’m quite new to sculpting, so maybe one of you can tell me if I’m doing something wrong or if this is the expected behavior.
When sculpting in blender, I can only use Strg+Z for undo a few times (maybe 4-5 steps) before it’s completely reverting to the last saved version. Then there’s no turning back, as redo won’t work at all in that case.
Im using 2.8, so this might be a bug, but in 2.79 undo was also quite clunky…
Any help is greatly appreciated as I’m getting quite annoyed by not being able to undo properly. Thanks
Also, on a side note: Every time I’m using Dyntopo, Blender tells me there is vertex data detected. I find it quite annoying that this is ALWAYS popping up, even for a newly added object. Any way to improve this?