Hey all, I’m an intermediate Blender user who has been learning to sculpt in the program. I’ve always wished that Blender had layers for sculpting that could be toggled on and off. Today I suddenly thought that I could achieve something like this using shape keys. It basically works – however, the problem is that I immediately start to experience lag whenever I sculpt using a shape key. Of course the more complex the sculpt the worse the lag is. What a bummer!
I’m guessing this is just a limitation of the way that shape keys have to calculate interactions with the base mesh, and that’s just going to cause lag no matter what. However I thought maybe I’d ask on here and see if anyone has any ideas – I’m not that knowledgeable about shape keys so there might be some setting I’m missing that’s causing the lag. Or some workaround for getting toggleable “layers” for sculpting some other way. Thanks!