Hey, so i’ve made this model in sculptris and i’m trying to make a low poly version of it in blender. I’ve already done a retopology on it, but i can’t bake the normals and use it in the low poly version of it. I’ll send an attachment, so if anyone could help and tell me what to do, cause i searched but there aren’t very good tutorials for begginers in this matter.
Thanks
Attachments
human reto.blend (3.48 MB)