SD5 addon: CSG & SDF modeling using libfive

Ok I managed to get a very interesting result. I hadn’t read everything…
Now to continue my experiments I will need more explanations about the language and the limits of the real-time procedural process.
Thks a lot for your work.

But when I add a material, and get normals to external face the color is always to the interior!!!

image

UV texture work fine:
image

With “Bound” object scaled :
image

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