hi all… working on my second project as I struggle to learn blender lol.
any ideas would be great
what I really want to do is make the water not look so flat… any help would be awsome…
vamp
hi all… working on my second project as I struggle to learn blender lol.
any ideas would be great
what I really want to do is make the water not look so flat… any help would be awsome…
vamp
1)You could try using a bump map.
Basicly, you select the water, and add a texture (For example, stucky). In the materials window you select the NOR button on the far right and deselect COL. Adjust the NOR slider underneath the buttons to your liking and render.
The darker part of the textures appear lower, while the white part appear higher (They aren’t really higher or lower, it’s faked).
OR
One of those should do it I hope. Good luck
Thanks so much TurboG, I had no idea you could adjust the Nor with them sliders lol… thx 8)
The bricks look pretty big, make them smaller.
It’s a good picture though.
well I been trying the stuff you guys mentioned… heres an update… hopefully it looks a bit better now…