Has anyone ever made a version of blender that was a server, that hosted remote “viewports” that were giving privileges to collaboratively manipulate a scene?
I have seen “BlenderVerse” and “SecondLife”
But a blender based, open source collaborative engine with a change tracker, and team management software integrated in would be amazing,
I learn by tinkering trying to do what I am thinking about, I get stuck and ask for help.
In secondlife I learned scripting (It’s very limited but entertaining nonetheless)
The experience was amazing,
Could you imagine a virtual park full of people, working on blender scenes or games or anything?
Like your player could spawn a 2d plane in “game” and open a copy of blender on the surface of the plane
, and it’s output model with code is spit out the other side? (I know sort of “tronish”) and out jumps a low poly motorcycle coded for the game engine your playing in?
Is there something like this? with SCA logic?
If not can you imagine the teaching potential?
collaborative blending for movies, games, or even “tests”