Hi all, I am doing some modelling and I am trying to figure out if it is possible to change the transparency of an object in the viewport so I can see another object behind it. In this case I have a drawing of a character that I am trying to model, and i would like see the mapped reference image behind the geometry that I am working on. Is there a way to do this?
go to object panel and set transp then set Ztransp and adjust alpha value
Or just hit ‘z’ to go into wireframe mode…
alternatively, depending on how your reference images are set up
try numpad /, to enter “local” camera mode, (effectively hides everything that isnt selected) <muchos useful for weight painting>