Hello everyone I have a big problem I’ll will try to explain it to you.
As you can see I see all the objects from the scene trough the walls.
I tried to double side them get rid of alpha nothing worked.
I’m exporting my textured objects from 3dsmax (.obj) and in blender everything looks just perfect until I launch the game engine.
If somebody would know the answer to this problem I would be so thankful I tried so many things and nothing helped.
Détails:
Blender 2.49
Python installed
3dsmax 2010
texture sizes till 2048 and all baked in 3dsmax
(i’m quite new to blender.)