The type of game is just an old-school hop and bop platformer, similar to, say, Mario, or Donkey Kong Country ( Returns ).
The game stars a young, tribal kitten of a girl named Maowi. Maowi however, is, well… kinda a wuss. How much so? She’s scared of her own shadow. Not so bad? Well, see, when she’s scared, she panics. And when she panics…lots of things end up broken. Exiled from her tribe, she wanders the jungle, starving… but soon gets wind of a legend of an inexhaustible food supply by a wandering forest sage. Extremely hungry and despondent, she figures it’d be nice to live there, and, sets off to find it…completely unaware of the many dangers standing between her and her food.
However…a greedy and gluttonous treasure hunter also hears about it, by chance- and he’s planning on staking his claim there as well, and leaving none to share! Hence, it’s up to Maowi to run, jump, swing, cling, and in some cases, scream to find her edible treasure nest before that mean ol’ hunter gets his greedy mitts on it!
The project is unfortunately unpaid at the moment, although we are planning to put it on Kickstarter (and/or Desura) once we’ve got enough done.
The style is cartoonish and vibrant, similar to, for example, Donkey Kong, Klonoa, NiGHTS, and as it is primarily a hop and bop platformer with emphasis in challenging level design, what we need at the moment are 3D modelers and animators capable of executing a cartoonish, exaggerated style, similar to what is seen in the concept art below and the game styles stated above. At the moment, I am executing the game’s design and developmental direction, however I am also doing a bit of programming. At the moment, it is me, and a friend who is doing the concept artwork. We also have a general programmer available.
The main character:
The bad guy:
And some of the bosses:
Contact can be reached at [email protected], Skype via prominenceflare or via PM over this site.
Thank you for your time.