Segmentation fault on redering

I’m having ‘Segmentation fault’ on rendering a scene. That fault is not popping on every render but with a particular setup. The scene is made with 3 cloud blocks (generated using cloud generator) and a particle flow. The scene renders perfectly when rendering only clouds or only particle flow. Even the scene renders perfectly on frame 1 but it crashes blender on frame 2 and onward.

My system config:

Intel Core2Quad 2.5GHz, 4GB RAM, nVidia GeForce 8400GS (512MB) with Ubuntu 10.04 - 64bit.

I have proprietary graphics driver (195.36.24) installed and I’ve tested glxgear.

here’s the debug information I’ve got

Blender 2.53 (sub 0) Build
Build: 2010-07-21 14:30:40 linux2 dynamic
argv[0] = ./blender
argv[1] = -d
read file 
  Version 252 sub 5

ordered
 OBCube
 OBLamp
 OBCamera
swin 1 added
swin 2 added
swin 3 added
swin 4 added
swin 5 added
swin 6 added
swin 7 added
swin 8 added
swin 9 added
swin 10 added
swin 11 added
swin 12 added
set screen
found bundled python: /home/vatzcar/Applications/blender-2.5/2.53/python
SRNA Subclassed: 'Context'
SRNA Subclassed: 'Panel'
time properties_animviz 0.0005
SRNA Subclassed: 'Operator'
time properties_data_armature 0.0011
SRNA Subclassed: 'Menu'
SRNA Subclassed: 'Header'
time properties_data_armature_rigify 0.0031
time properties_data_bone 0.0006
time properties_data_camera 0.0003
time properties_data_curve 0.0007
time properties_data_empty 0.0002
time properties_data_lamp 0.0008
time properties_data_lattice 0.0003
time properties_data_mesh 0.0007
time properties_data_metaball 0.0006
time properties_data_modifier 0.0006
time properties_game 0.0046
time properties_material 0.0017
time properties_object 0.0006
time properties_object_constraint 0.0006
time properties_particle 0.0014
time properties_physics_cloth 0.0005
time properties_physics_common 0.0000
time properties_physics_field 0.0003
time properties_physics_fluid 0.0004
time properties_physics_smoke 0.0006
time properties_physics_softbody 0.0005
time properties_render 0.0009
time properties_scene 0.0007
time properties_texture 0.0018
time properties_world 0.0006
time space_buttons 0.0002
time space_console 0.0007
time space_dopesheet 0.0004
time space_filebrowser 0.0001
time space_graph 0.0006
time space_image 0.0015
time space_info 0.0000
time space_logic 0.0002
time space_nla 0.0004
time space_node 0.0003
time space_outliner 0.0003
time space_sequencer 0.0014
time space_text 0.0008
time space_time 0.0004
time space_userpref 0.0058
time space_userpref_keymap 0.0000
time space_view3d 0.0047
time space_view3d_toolbar 0.0018
SRNA Subclassed: 'Operator'
time add_armature_human 0.0008
time add_mesh_torus 0.0003
time console_python 0.0002
time console_shell 0.0001
time fcurve_euler_filter 0.0002
time image 0.0005
time mesh 0.0003
time nla 0.0004
time object 0.0012
time object_align 0.0004
time object_randomize_transform 0.0003
time presets 0.0008
time screen_play_rendered_anim 0.0002
time sequencer 0.0004
time uv 0.0003
time uvcalc_follow_active 0.0003
time uvcalc_smart_project 0.0019
time vertexpaint_dirt 0.0003
time wm 0.0020
SRNA Subclassed: 'Panel'
time engine_render_pov 0.0185
SRNA Subclassed: 'Operator'
time export_3ds 0.0017
time export_fbx 0.0015
time export_mdd 0.0003
time export_obj 0.0008
time export_ply 0.0004
time export_x3d 0.0009
time import_anim_bvh 0.0005
time import_scene_3ds 0.0015
time import_scene_obj 0.0000
time import_shape_mdd 0.0003
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Panel'
SRNA Subclassed: 'Panel'
SRNA Subclassed: 'Panel'
SRNA Subclassed: 'Panel'
SRNA Subclassed: 'Panel'
SRNA Subclassed: 'Panel'
time netrender 0.0622
time keyingsets_builtins 0.0009
time keyingsets_utils 0.0000
Time 0.1703
SRNA Subclassed: 'Texture'
SRNA Subclassed: 'Bone'
SRNA Subclassed: 'EditBone'
SRNA Subclassed: 'Group'
SRNA Subclassed: 'Header'
SRNA Subclassed: 'Library'
SRNA Subclassed: 'Macro'
SRNA Subclassed: 'Menu'
SRNA Subclassed: 'Mesh'
SRNA Subclassed: 'MeshEdge'
SRNA Subclassed: 'MeshFace'
SRNA Subclassed: 'Object'
SRNA Subclassed: 'Operator'
SRNA Subclassed: 'Panel'
SRNA Subclassed: 'PoseBone'
SRNA Subclassed: 'Text'
read file 
  Version 250 sub 0
handle evt 0 win 0 op WM_OT_splash
swin 13 added
bpy.ops.wm.splash()
set drawable 1
ghost redraw
recalcob Cube
recalcdata Cube
set screen
pass on evt 272 val 0
swin 14 added
handle evt 272 win 0 op INFO_OT_reports_display_update
pass on evt 1 val 1
pass on evt 1 val 2
read blend: /home/vatzcar/3D Job/cloud.blend
read file /home/vatzcar/3D Job/cloud.blend
  Version 253 sub 0

ordered
 OBSpot.002
 OBSpot.001
 OBSpot
 OBCloudBounds.002
 OBDefinitioinObj.016
 OBDefinitioinObj.014
 OBDefinitioinObj.013
 OBDefinitioinObj.012
 OBDefinitioinObj.020
 OBCloudMesh.002
 OBCloudPoints.002
 OBCloudBounds.001
 OBDefinitioinObj.011
 OBDefinitioinObj.010
 OBDefinitioinObj.009
 OBDefinitioinObj.008
 OBDefinitioinObj.007
 OBCloudMesh.001
 OBCloudPoints.001
 OBCloudBounds
 OBDefinitioinObj
 OBDefinitioinObj.021
 OBDefinitioinObj.019
 OBDefinitioinObj.018
 OBDefinitioinObj.017
 OBDefinitioinObj.015
 OBDefinitioinObj.005
 OBDefinitioinObj.004
 OBDefinitioinObj.003
 OBDefinitioinObj.002
 OBDefinitioinObj.001
 OBDefinitioinObj.006
 OBCloudMesh
 OBCloudPoints
 OBField.001
 OBCube
 OBCamera
swin 1 added
swin 2 added
swin 3 added
swin 4 added
swin 5 added
swin 6 added
swin 7 added
swin 8 added
swin 9 added
swin 10 added
swin 11 added
swin 12 added
set screen
bpy.ops.wm.open_mainfile(filepath="/home/vatzcar/3D Job/cloud.blend", 
filter_blender=True, filter_image=False, filter_movie=False, filter_python=False, 
filter_font=False, filter_sound=False, filter_text=False, filter_btx=False, 
filter_collada=False, filter_folder=True, filemode=8, load_ui=True, use_scripts=True)
recalcob CloudBounds.002
recalcdata CloudBounds.002
recalcob DefinitioinObj.016
recalcdata DefinitioinObj.016
recalcob DefinitioinObj.014
recalcdata DefinitioinObj.014
recalcob DefinitioinObj.013
recalcdata DefinitioinObj.013
recalcob DefinitioinObj.012
recalcdata DefinitioinObj.012
recalcob DefinitioinObj.020
recalcdata DefinitioinObj.020
recalcob CloudMesh.002
recalcdata CloudMesh.002
recalcob CloudPoints.002
recalcdata CloudPoints.002
recalcob CloudBounds.001
recalcdata CloudBounds.001
recalcob DefinitioinObj.011
recalcdata DefinitioinObj.011
recalcob DefinitioinObj.010
recalcdata DefinitioinObj.010
recalcob DefinitioinObj.009
recalcdata DefinitioinObj.009
recalcob DefinitioinObj.008
recalcdata DefinitioinObj.008
recalcob DefinitioinObj.007
recalcdata DefinitioinObj.007
recalcob CloudMesh.001
recalcdata CloudMesh.001
recalcob CloudPoints.001
recalcdata CloudPoints.001
recalcob CloudBounds
recalcdata CloudBounds
recalcob DefinitioinObj
recalcdata DefinitioinObj
recalcob DefinitioinObj.021
recalcdata DefinitioinObj.021
recalcob DefinitioinObj.019
recalcdata DefinitioinObj.019
recalcob DefinitioinObj.018
recalcdata DefinitioinObj.018
recalcob DefinitioinObj.017
recalcdata DefinitioinObj.017
recalcob DefinitioinObj.015
recalcdata DefinitioinObj.015
recalcob DefinitioinObj.005
recalcdata DefinitioinObj.005
recalcob DefinitioinObj.004
recalcdata DefinitioinObj.004
recalcob DefinitioinObj.003
recalcdata DefinitioinObj.003
recalcob DefinitioinObj.002
recalcdata DefinitioinObj.002
recalcob DefinitioinObj.001
recalcdata DefinitioinObj.001
recalcob DefinitioinObj.006
recalcdata DefinitioinObj.006
recalcob CloudMesh
recalcdata CloudMesh
recalcob CloudPoints
recalcdata CloudPoints
recalcob Field.001
recalcob Cube
recalcdata Cube
set drawable 1
pass on evt 311 val 1
handle evt 311 win 12 op RENDER_OT_render
swin 9 added
swin 10 added
Evaluate all animation - 153.000000 
recalcob Field.001
recalcob Cube
recalcdata Cube
pass on evt 311 val 2
expected cost = 4.394959 (4)
3.500000 childs per node
1 childs BB are useless
0 childs per node: 0/2 = 0.000000
1 childs per node: 0/2 = 0.000000
2 childs per node: 0/2 = 0.000000
3 childs per node: 1/2 = 0.500000
4 childs per node: 1/2 = 0.500000
5 childs per node: 0/2 = 0.000000
6 childs per node: 0/2 = 0.000000
7 childs per node: 0/2 = 0.000000
8 childs per node: 0/2 = 0.000000
9 childs per node: 0/2 = 0.000000
10 childs per node: 0/2 = 0.000000
11 childs per node: 0/2 = 0.000000
12 childs per node: 0/2 = 0.000000
13 childs per node: 0/2 = 0.000000
14 childs per node: 0/2 = 0.000000
15 childs per node: 0/2 = 0.000000
3.500000 childs per node
1 childs BB are useless
0 childs per node: 0/2 = 0.000000
1 childs per node: 0/2 = 0.000000
2 childs per node: 0/2 = 0.000000
3 childs per node: 1/2 = 0.500000
4 childs per node: 1/2 = 0.500000
5 childs per node: 0/2 = 0.000000
6 childs per node: 0/2 = 0.000000
7 childs per node: 0/2 = 0.000000
8 childs per node: 0/2 = 0.000000
9 childs per node: 0/2 = 0.000000
10 childs per node: 0/2 = 0.000000
11 childs per node: 0/2 = 0.000000
12 childs per node: 0/2 = 0.000000
13 childs per node: 0/2 = 0.000000
14 childs per node: 0/2 = 0.000000
15 childs per node: 0/2 = 0.000000
3.500000 childs per node
1 childs BB are useless
0 childs per node: 0/2 = 0.000000
1 childs per node: 0/2 = 0.000000
2 childs per node: 0/2 = 0.000000
3 childs per node: 1/2 = 0.500000
4 childs per node: 1/2 = 0.500000
5 childs per node: 0/2 = 0.000000
6 childs per node: 0/2 = 0.000000
7 childs per node: 0/2 = 0.000000
8 childs per node: 0/2 = 0.000000
9 childs per node: 0/2 = 0.000000
10 childs per node: 0/2 = 0.000000
11 childs per node: 0/2 = 0.000000
12 childs per node: 0/2 = 0.000000
13 childs per node: 0/2 = 0.000000
14 childs per node: 0/2 = 0.000000
15 childs per node: 0/2 = 0.000000
pass on evt 260 val 0
Segmentation fault