I’m experimenting with parallel computing, and so I have installed Blender 2.83 on a couple of Raspberry Pi 4s, strictly in headless mode, for command line and python rendering. It seems to work surprisingly well, for the most part (despite complaining about lack of a graphics card or openGL), but I have run into a problem with a segmentation fault when I am using the compositor. Other things work fine to render various things, and this render proceeds fine until the final alpha over, and then generates a crash report. The full render completes without issues on normal computers. Does anyone have any ideas? Is this related to the openGL error?
The crash report is as follows:
# Blender 2.83.5, Unknown revision # backtrace blender(BLI_system_backtrace+0x40) [0xaaaadf9b8c00] blender(+0xef9c40) [0xaaaade1b0c40] linux-vdso.so.1(__kernel_rt_sigreturn+0) [0xffffa1f6c5d8] /lib/aarch64-linux-gnu/libswscale.so.5(+0xa1a0) [0xffff9e7071a0]