Title says it all.
We have “object.select” but for some reason there isn’t a “bone.select” so I can select a PoseBone programmatically. Thanks Blender API, as usual -_-
Select the corresponding bone, all 3 bone types share the selection
Title says it all.
We have “object.select” but for some reason there isn’t a “bone.select” so I can select a PoseBone programmatically. Thanks Blender API, as usual -_-
Select the corresponding bone, all 3 bone types share the selection