I’ve got a stretched bit of image map (see stretched.jpg attached). It’s mesh is shown in stretched2.jpg, also attached.
What I’d like to do is select that edge loop in the UV Editor, but when I switch into UV Face Select mode the edge selection is lost (probably because it’s not a set of faces!).
So…how can I select an edge loop in the UV Editor? That does seem like a reasonable place to want to select an edge loop. It’s a complicated image, and I really need to take advantage of the proportional editing capabilities in the UV editor.
Any input would be greatly appreciated!