I wish I could select objects in the bge with the mouse (over+click)
Works with the 2 sensors (over + click).
But isn’t it too much for what I need? (I am a curious newby)
That is: numerous agents wander around. I can freeze the scene and modify it (delete/modify…)
So I was thinking: whoww I check the sensor every frame x nber agents.
Why not: when in freeze mode, I cast a ray and check the hitObject and click status? (could not find how to send a ray)
Or should I create/remove the sensors when I freeze/restart?
Thanks for your advice,