I am wondering if it is possible to select invisible faces in blender (i.e. faces which are obscured behind other faces)
As an excellent example: in COMSOL (a finite-element simulation software) one can select a face by hovering the pointer over it (it gets highlighted), and left click. If one scrolls the mouse wheel while hovering somewhere with the pointer, subsequent faces behind the visible one are highlighted in a sequence, and LMB selects that face. This gives an extremely efficient selection mechanism, without the need to make difficult navigations in 3D space.
Deselect the ‘Limit Selection to Visible’ option on the 3d view header and you can select faces behind other faces by continued mouse selecting
Please think before starting a new thread and use the appropriate support forum for support questions, rather than just posting in the first forum you come to.
Thread moved from Blender Discussion to Support / Basics and Interface.