This might be a general question, but its related to a python problem of mine, so I’ll post it here:
In Object Mode, selected objects are usually marked with a pink dot that represents their pivot. I have a rather large python script that creates objects during execution and relies on querying which objects are selected later on.
My problem is that while this initially worked fine, somewhere along the line, I must have introduced code that does something wrong, and I can’t figure out where to look for it. The objects my script creates have blue-ish/turquoise dots instead of the pink ones when I select them, and querying whether they’re selected always returns false (the_object.sel is always 0 and Blender.Object.GetSelected() doesn’t list them).
Any hints what those turquoise dots might indicate? Something like reference objects instead of unique objects or some such thing?