As you know, Blender 2.65 features anti-aliased viewport. I turned it on and reloaded Blender. I noticed that the selection in mesh edit mode is still erratic - with “Limit selection to visible” on, rectangular select (b) or paint selection © include a lot of extraneous verts/edges/faces. Is that fixable? Thank you.
FYI: I have Nvidia GeForce GTX 590 vide card.