self balancing ragdolls ?

i was wondering if there was a way to make a rigidbody within a rigid body ragdoll setup to try and balance itself…

was thinking maybe you could have an empty and if it moved passed a certain threshold it would try to come back to that… anyone have any ideas? i can think of a few things wrong with my idea already which is why i made this thread hopefully someone has some thoughts on this :slight_smile:

see the blend file

wow that’s pretty complicated - great job on that one

yeah i dont even exactly understand whats going on, for instance one foot has more actuators then the other foot? could you explain this one a little bit.

anyways its Really Impressive.

its not actually mine i found it on the forums and i agree its amazing

That was very highly entertaining.
I enjoyed myself with that demo.
Kudos to whoever made it.