Hello, im trying to do some cloth simulation in blender 2.8, and everytime i check self colision option my cloth automaticly deforms to extremly wrinkled something.
Note: It only happens when i use self colision, and everything works just fine in blender 2.79.
I had this same problem before, i thought it was just the normal behavior of the cloth sim so i gave up on it, glad to hear it’s just a bug, looking forward to seeing the answers posted here