Self illumination

I am wanting to make a texture that emits light that affects other objects in my scene.
for instance, lets say a have something that I want to look like it it glow in the dark and I want it to not only iluminate itself, but also cast light on other objects.

any ideas??


Radiosity is probably what you are looking for:-


I’ll look into it and see if its what I need.



Hey! i would need self illumination for procedural textures . is it posible in blender?

Check out the link that “Organic” posted…
See if that helps,