Selling models

hi,
just hoping for a quick opinion.
i modelled a guitar a while back for a scene, which turned out pretty badly.
however i thought that the guitar was a nicely modelled (well, by my standards).
I could do with a bit of cash, and thought that i might sell it.
Could you maybe tell me, if you have experience, how much you would pay for this model?
Just so i know whether to bother setting up an account on turbosquid or whatever :spin:.
or maybe how to improve it?
any help would be great.
cheers
derek.




(hope you can see them :confused:)

Attachments


You’ll have some competition on Turbosquid. Unless you plan to sell more than 1 model, don’t bother. You’ll save yourself the grief that comes when you don’t sell it for 6 months or a year. I sell well on TS, but of course I have 960 items for sale. 1 item with (as of this moment) 333 competitors - don’t bother.

TS search for “Electric Guitar”
http://www.turbosquid.com/Search/Index.cfm?FuseAction=ProcessSmartSearch&istSearchKey=electric+guitar&x=0&y=0

This one is free:
http://www.turbosquid.com/3d-models/free-max-mode-guitar/234130

Nice Guitar by the way.

thanks for your feedback,
so quick as well.
The guitars on turbosquid are much better than mine, but most are aroung $50
i was thinking more of selling for about $5 - 6
maybe for a background filler or something?
but i dont know what people buy models for.
cheers
derek.

I wouldn’t bother. You have to set up payment methods, tax stuff etc. So, after all that, you make 50% of $6. I’ll bet you can find someone willing to give you $3 for something a lot simpler.

I love TS. I make between $100 and $250 per month on it. But the golden rule is: Have a ton of products in a bunch of formats. I doubt anyone would buy your guitar, with that free one sitting there. But you never know. I sell the dumbest things on TS sometimes…I’ve sold these more than 10 times:

Logs

http://www.turbosquid.com/3d-models/3ds-max-logs/479789

haha - logs.
maybe i should collect a few more models, maybe a guitar collection (amps and etc.)?
thanks anyway
derek

Out of curiosity, take the guitar for example, would it be expected to be solid mesh to sell on TS? or would the knobs/keys being separate be an acceptable thing. Essentially what I’m curious about, what is the “construction” expectation of the mesh?

I prefer separate objects to make texturing easier. And if your model is not textured, that will probably be expected. Just search around on TS for a bit, and read the descriptions of the items that sell well.

you could always do a full mesh an choose separate by loose parts, or do they offer thet on maya or max?

No idea. I’ve only ever used Blender. I would just make all the parts separate for convenience. People buy models so they have less work to do themselves, so the more work you do for a potential client (and tell them about), the better chance your model will have of selling.

Aye, I would agree, but I always wondered if “professionals” would frown upon that or deem it a “cheat”. Thanks for the answer though, I’ve been curious on that point for a long time.

You can always join them after texturing. It’s just a pain in the ass to create vertex groups, then assign materials to those groups etc…Much easier to texture then join.