It’s a good start but it’s got some bad overall proportions. Don’t be afriad to use referernece image when sculpting. You can use image planes rotated to help. The big overall proportions must be good or no amount of tweaking will fix it. Starting from front view, the eyes are slightly too large overall, and they should be a little wider a relative sense. The big problem is they should be closer together, good looking eyes are 1 eye width apart. The nose is way too wide, it should be narrower, the nostrils are huge. And the bottom of the nose should be lower. Next You then need to either lower the top of the head, or move the chin up. The ballpark face thirds are hairline to eyebrow 1/3, eyebrow to bottom of nose 1/3. bottom of nose to bottom of chin 1/3. Keep going, I’ve had stuff look exactly like this, and a few hours later, using references, it was a very good looking face.
The center image I cut and pasted your features with some rough guidelines, scaled and moved much closer to proper. On the right is the classic golden face proportions.