it’s ok. I somehow figured it out. I just went into each folder deleted anything with a b at the front uninstalled it and now I got a new copy. I kept getting cycles and all my settings not matter what I installed.
also, new question along with old about the land, water and my camera, aren’t you suppose to learn the camera shift for ortho and perspective views along with what camera lens you need which i think there in millimeters and you divide millimeters from metric (blender default or metric scale for real world size) correct?
anybody know where would I learn more about this shift option under focal length that help with this? . I heard about this today when I was learning about rule of thirds and previs shots .
I know you dont really have to worry about real world scale exactly . By this I mean enter the dimensions in blenders default or metric settings say a 7 foot plank is 7 and 4 inches is .4 . and you still get a sense of scale instead of say a 3-4 foot fence that is almost as high as a person or house. but what about landscapes? enter say 1-- or higher for feet?
s I guess using imperial units you dont get exact grid snapping for modeling I notice well exact snapping to each grid while modeling my dimensions. .
last question is I thought about shaders and nodes and is the settings used from the periodic table? like metal and would. the hardness etc and that’s where you get the point 5 and so on because anything over a .5 can scratch glass etc. so what about light decay and fall off? i am going to learn more about color but I guess so far from what i know you use the opposite of war and cool color for your scene and you just tweak it. so a light yellow is mixed with a key or fill light and then you use the histogram to check your settings for light that may be to bright or light correct?