Sensor type in BGE

I jsut noticed something in 2.49 there is now a sensor collision type thing. What is it, can someone explain it to me? Is there an example that uses it?

I was wondering the same thing. Anyone can explain?

I don’t really know what it is, but you can find some info in here:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine#Physics