Seperating joind objects

I’m working on a model of a machine for future use and realized that a 9x9 square of buttons I made I joined, via ctrl+J, which should have stayed separate. I can work around it if need be but is there a way to separate each button?

Yes, go into edit mode, select the faces of each button one at a time and press Pkey, then click “selected” to break it off into a new object.

XD Thank you so much

You’re welcome dude :slight_smile:

So I used the Pkey to separate some logo elements… hoping to put them onto color specific layers… but now I can’t select them? I can see the objects, but tabbing, A’ing, or Z’ing to another view still wont allow me to select the vertices or faces or the object entirely???

Any ideas?

:confused:

afaik you can’t have multiple objects showing faces in edit mode at the same time. Is that what you mean?