Sequencer feature revival: show all clips' start/end frames during grab

I was afraid of this. Ok, so the recent changes to Blender made it so internal operators no longer can be shadowed. It just means more boilerplate code.

I wrote a script a while back that detects running modals, but it didn’t have the ability to find a specific modal operator. I’ve updated the code in the above post with a version of the script that does.

As far as versioning goes, the script works up to 3.5.0 beta. Updates to this due to C API breakage can easily be handled using if-statements.

Let me know if you run into any issues.

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