sequencer improvements: opengl scene strips

Also I had issues with vse layers now not "alpha over"ing correctly, rather doing an Add effect. Has anyone else seen that?

That’s the method Colin has been using for previz in Durian. You’ll notice that in the video ideasman describes it as “easy, but not especially pretty”.

You can still use this method. It hasn’t been removed. The VSE solution is just more flexible.

I prefer the sequencer because you it is nonlinear. Also there doesnt seem to be a way to unbind cameras to markers.