Everything was going good until today. I used to have this in my DOS-window:
Compiled with Python version 2.6.2. Checking for installed Python... got it! shaders not supported! Blender Game Engine Started Blender Game Engine Finished
Today textured planes started to appear darker(before this textures did not have shading), the closer the lamp was to them. Also, Blender crashes during or after the Game Engine is testing. Now the DOS-window shows:
Compiled with Python version 2.6.2. Checking for installed Python... got it! Detected GL_ARB_texture_env_combine Detected GL_ARB_texture_cube_map Detected GL_ARB_multitexture Detected GL_ARB_vertex_program Detected GL_ARB_depth_texture Detected GL_EXT_separate_specular_color shaders not supported! No CDROM devices available Blender Game Engine Started Blender Game Engine Finished
Also, the Overhead is extremely high:
What does it even stand for? Im not sure if Overhead has a part in this case. These things occur whatever game Im playing. I cannot develop games because of this Please help!
Processor: Intel Atom
GPU: Intel GMA 945GSM
Memory: 1024 MB
:no: This is bad.