Servo motion stops player from falling!

Hello! I’ve been working on a first person horror survival Not-a-slender-rip-off game, and im having some problems with moving around. :D. At the moment i have some keyboard check bricks connected to an AND connector thingy, and then finally to a servo motion. Problem is, when i tried to do the same thing with jump, some strange thing happened. Whenever i just jump, it works fine. When i jump and move though, the player stops falling, and only continues when i stop moving.

Does anyone know why this might be and how to fix it? Thanks! :slight_smile:

Thanks, that solved the problem! :D. The link seems pretty usefull, will look at it sometime soon :). Thanks!