Set all paths to absolute instead of relative ?

Hi all,
is there a way to set all the texture paths to absolute instead of relative, without clicking on all the textures paths ?

Since I packed and unpacked the file, to render it on another box, all the paths are set to relative .


I wish there were! Currently, any attempt to edit the path is ignored.

In my experience, whether or not the path is relative depends on whether or not you select a different drive (on Windows) when loading the image.

What I do is always create a subdirectory (“images” or somesuch) and put all my textures there before linking them with blender. Then, even though I always pack images, if I want to unpack them I don’t have any problems. (The latest versions of blender are kind enough to allow you to unpack to a “textures” subdirectory though…)