If it wasn’t obvious, this question gives me away as a blender noob.
The situation is that I have a single object with ~100 separate materials (created by joining ~100 individual objects that had only one material). This is a model of some real-life geometry, and was imported from a VRML file.
Over the course of the video that I’m making, I’d like the object to fade in and out a couple of times. So far, it looks to me like I’ll have to set the Z Transparency alpha for each material individually, which is super tedious, and this isn’t the only such object I have. Is there a way to select multiple materials and set their alpha all at once?
I feel like this is a pretty simple task, but I’ve spent all day so far wrestling with it, searching the forums, and searching google. Thanks for any help!