I’m trying to animate a pistol, and the bone I have for the trigger is doing something odd. When I enter pose mode, pose the trigger bone, and try to set a keyframe (using ‘I’ or auto framing) it sets all other keyframes for that bone to the new pose. Also, in the action editor, when I expand the bone’s keyframe properties, many of them are underlined in red.
It was working up to a point, so I imagine I did something silly, and can’t figure out what it is.
Here’s the .blend file:
FPStest.blend (606 KB)