Set multiple mesh origins at once?

Is there a way to set the origin to the 3D cursor for many (a hundred or so) meshes all at once?

Yep- just do it :wink: select all the meshes, origin to cursor, done

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Agree with @joseph

AFAIK, you could also apply location/rotation/scale to multiple objects.

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I’m going to have to try that again. Maybe I didn’t do it right the first time I tried multiple objects at once.

You MUST have an active object, or it will not work.
So double click one after selecting them all. Then it has a different color because its the active object.

Its an annoying little bug that should have been fixed years ago.

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