I am using the render engine “Cycles Render” (Blender 2.67) and I want to create a glass surface.
This is achieved very easily with the graphical interface, I just need to go on material, then “new”, then choose “Surface: Glass BSDF”.
Now I would like to do the same using python.
Can anyone post here a python script which creates a plane and sets its surface to Glass BSDF?
Thanks a lot