Hi ! There’s my problem : I used a plane as a parent (triangle of vertices) of my boat. This plane has a shrinkwrap modifier to move with the waves under to give a floating aspect to the boat.
But this process change the scale of my boat as you can see under :
And this is the look is supposed to have :
I tried to use some constraints like limit scale but I don’t find any solutions.
Any ideas ?
EDIT : The plane used as the parent object doesn’t seem to have any scale changes