Set-up Textures - Node based - Anisotropic setup

Heya Folks these node based things are very confusing for me, as tutorials are not working the same way mine seems too, iv figured out how to drive an alpha through a Albedo map.

But when i plug in a Direction Map into Anisotropic like one would in marmoset it seems to not too work like an Anistropic light would on a hair card? Heres how iv set it up. Alpha seems to work via the colour channel not the alpha channel but the direction map wont work in either.