Set Y translation of a bone and keyframe it (script modification)

Part of a script from “Rob in Motion”

import bpy
import csv
import numpy as np
data_path = 'C:/Users/E/Desktop/example.csv'
ob = bpy.context.object

with open(data_path, 'r') as f:
    reader = csv.reader(f, delimiter=',')
    names = next(reader)
    data = np.array(list(reader))
shapekeys = ob.data.shape_keys.key_blocks
for i in range(data.shape[0]):
    if data[i][1] != '0':
        
        for shape in shapekeys:
            if shape.name in names:
                index = names.index(shape.name)
                shape.value=float(data[i][index])                
                shape.keyframe_insert("value", frame=i)

This is a script to get face tracking data from a saved file and make keyframes for Shape Keys. I wish instead to have that data affect bones Y translate values.

To minimize the complexity I have all the bones in the Armature given the same name as the shape key names.

My goal is to have the data placed into Y bone locations in my control panel and they would drive my shape keys. That way I could fine tune or add manually to the existing animation data directly from the control panel.